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Spring Dynamics

Level B: Exploring Springs: A Little Bounce in the World

Students explore a simple spring simulation to see how springs behave, given different characteristics. Students can change the springiness (spring constant), the resistance, a mass at the end of the spring, and the amount of push or pull.

 

Learning goals:

  • Represent and interpret data on a line graph.
  • Compare/contrast how different types of springs behave based on specific characteristics.
  • Match a spring's description to an accompanying graph.
  • Identify and describe other examples that oscillate in a similar fashion as a spring.

Student Challenge:

  • Create different types of springs that behave in different ways – largest change in position, fastest oscillation, slowest oscillation, etc.

Curricular Connections:

  • Equilibrium is the physical state in which forces and changes occur in opposite and offsetting directions.
  • The motion of an object can be described by its position, direction of motion, and speed. That motion can be measured and represented on a graph.

Simulation: Exploring Springs: A Little Bounce in the World

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